Category: Programming

Days Between Dates?

Alert readers will know that I’m working on a major revision to my popular
Wicked Cool Shell Scripts book to come out later this
year. Although
most of the scripts in this now ten-year-old book still are current and
valuable, a few definitely are obsolete or have been supplanted
by new technology or utilities. No worries—that’s why I’m doing the


An Introduction to OpenGL Programming

OpenGL is a well-known standard for generating 3-D as well as 2-D graphics
that is extremely powerful and has many capabilities. OpenGL is defined
and released by the OpenGL Architecture Review Board (ARB).

This article is a gentle introduction to OpenGL that will help you
understand drawing using OpenGL.